Advanced Diploma in Game – Art

  • Country Canada
  • Course Duration 3 year
  • Course Type Full Time
  • Courses Campus On Campus
  • Language Specification IELTS
  • Program Level Diploma
  • Education Required 3-Year Undergraduate Advanced Diploma
  • Admission intake SEP
  • Minimum GPA 50

Application Charges

Application Fee Tution Fee
CAD 110 CAD 18,450

Application Date

Application Start Date Application Closing Date
2022-12-05
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Program Description

Video games have become one of the leading forms of artistic expression in the twenty-first century. Game development requires a combination of talents, hard work and passion. The Game - Art three-year advanced diploma is a rigorous program of study that focuses on the principles and techniques of video game art creation required to break into the industry.As a student of this program, you will develop both two-dimensional and three-dimensional artistic abilities by learning concept art, sprite and pixel art, modelling, texturing, animation and level design. Taught by faculty with industry experience and mentored by local game industry leaders, you will develop games for commercial, educational and other purposes.You will have the unique opportunity to develop commercial quality games in a simulated video game studio environment, at times working with industry partners and game programmers. In the second year, you choose whether to specialize in game modelling or game animation.Prior to graduation, you will assemble a portfolio/demo of your creative work demonstrating your ability in game development and highlighting your chosen area of specialization. It is anticipated that graduates of the Game Development program will find employment in the game industry at entry-level positions.

Your Field Education Options

Students with approved portfolios are eligible for non-mandatory external field placements in semester 5 and/or semester 6.

Program Learning Outcomes

The graduate demonstrates the ability to:
  1. Analyze the differences in game genres in order to develop games that meet the needs of specific markets.
  2. Analyze the history of video games to compare various approaches to game development.
  3. Support the development of games by identifying and relating concepts from a range of industry roles – programming, design and art.
  4. Contribute as an individual and a member of a game development team to the effective completion of a game development project.
  5. Develop strategies for ongoing personal and professional development to enhance work performance in the games industry.
  6. Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics.
  7. Develop pre-production and conceptual art for games and gaming through the selection and application of relevant design tools and drawing techniques
  8. Create original game assets to meet requirements outlined in game design documents and/or creative briefs
  9. Engage in original world building and level design within a range of game engines to meet industry and marketplace requirements
  10. Generate user interface design in alignment with Game Design Documents to optimize both the aesthetics and function of gameplay

Extra Notes


* NOTE : The Tuition Fee is subject to change Semester wise, as such for exact Tuition Fee kindly see the Website of the respective University.
* NOTE : Pathways : Students who want to pursue a Graduate Degree through a particular University but are unable to meet the university requirements for the GPA, GRE/GMAT or English Language scores, have to take up an additional academic and language support i.e. pathways in order to ensure the admit and study at the desired University.